The Game
Space Invaders is a port of the original Space Invaders from 1978. It it you control a spaceship which can move sideways and shoot incoming waves of enemies.
Features
The game implements the concept of the enemy fleet getting faster the more you shoot enemies from it, increasing the tension and challenge at the ending of each level. It also has the shields in front of the player, which will get destroyed while absorbing some shots, each shield can take 4 hits before getting destroyed. There are also the score features, such as gaining an extra time each time the player scores 2000 points, difficult enemies being worth more points, a bonus ship flying over the top of the screen and also a hi-score.
Development
This was the first full game I’ve made on Godot 4. It was also made on the transition from Godot 3 to Godot 4, which added the challenge of making it using mostly documentation and forums, instead of tutorials. It was also my first engine game deployed for the web, and my first time building a project in public, at my #100DaysOfCode posts on Twitter. Here is a post I’ve made about this game and Godot 4.
Release Date: May 24th 2023